Konstanta
Identifier numerik yang tersedia sebagai global.
Nama-nama ini adalah nilai integer. Pakai langsung, mis. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DANCE1).
| Konstanta | Nilai | Kegunaan |
|---|---|---|
BONE_SPINE | 1 | Bone objek tempel |
BONE_HEAD | 2 | Bone objek tempel |
BONE_LEFT_HAND | 5 | Bone objek tempel |
BONE_RIGHT_HAND | 6 | Bone objek tempel |
SPECIAL_ACTION_NONE | 0 | Hapus special action |
SPECIAL_ACTION_HANDSUP | 2 | Angkat tangan |
SPECIAL_ACTION_DANCE1 | 5 | Animasi dansa |
MAX_PLAYERS | 1000 | Ukuran array / loop |
INVALID_PLAYER_ID | 65535 | Tidak ada pemain |
INVALID_VEHICLE_ID | 65535 | Tidak ada kendaraan |
DOWNLOAD_REQUEST_EMPTY | 0 | Tipe OnPlayerRequestDownload |
DOWNLOAD_REQUEST_MODEL_FILE | 1 | Tipe OnPlayerRequestDownload |
DOWNLOAD_REQUEST_TEXTURE_FILE | 2 | Tipe OnPlayerRequestDownload |
MIN_CUSTOM_SKIN_ID | 20001 | Rentang skin kustom |
MAX_CUSTOM_SKIN_ID | 30000 | Rentang skin kustom |
MIN_CUSTOM_OBJECT_ID | -30000 | Rentang objek kustom |
MAX_CUSTOM_OBJECT_ID | -1000 | Rentang objek kustom |
| Konstanta | Nilai |
|---|---|
BONE_HEAD | 2 |
BONE_LEFT_HAND | 5 |
BONE_PELVIS | 1 |
BONE_RIGHT_HAND | 6 |
BONE_SPINE | 1 |
DOWNLOAD_REQUEST_EMPTY | 0 |
DOWNLOAD_REQUEST_MODEL_FILE | 1 |
DOWNLOAD_REQUEST_TEXTURE_FILE | 2 |
INVALID_PLAYER_ID | 0 |
INVALID_VEHICLE_ID | 0 |
MAX_CUSTOM_OBJECT_ID | -1000 |
MAX_CUSTOM_SKIN_ID | 30000 |
MAX_PLAYERS | 1000 |
MIN_CUSTOM_OBJECT_ID | -30000 |
MIN_CUSTOM_SKIN_ID | 20001 |
SPECIAL_ACTION_DANCE1 | 5 |
SPECIAL_ACTION_HANDSUP | 2 |
SPECIAL_ACTION_NONE | 0 |
Note
Konstanta senjata, warna, dan lainnya dikirim sebagai angka biasa; lihat referensi native untuk nilai yang diharapkan tiap fungsi.